/*
	File:				DestroyPlayerMessage.h
	Course:		SGP 1208
	Author:		Kori Po
	Purpose:	Creates a message to destroy an Player
*/

#pragma once
#include "../Message.h"

class	CPlayer;

class CDestroyPlayerMessage : public CMessage
{
	// DMs
	CPlayer*		m_pMyTarget;

public:
	CDestroyPlayerMessage(CPlayer* Param);
	~CDestroyPlayerMessage(void);

	// Accessors
	CPlayer* GetMyTarget( ) { return m_pMyTarget; }
};

